Why I still play World of Warcraft…

As I mentioned on the “About” page, I’m also a keen gamer and my game of choice at the moment is once again World of Warcraft (WoW).

World of Warcraft is an Massively Multiplayer Online Role Playing Game (MMORPG) that was released in 2004 and currently holds the record for most subscribers for an MMORPG. As an aside one of my lecturers used to refer to that acronym as a “more pig” which still amuses me whenever I see MMORPG.

In WoW players can pick a race and class that appeals to them and go on adventures in Azeroth, and it’s connected realms, searching for loot, questing or battling against the opposite faction. All the while they’re doing this in a vast and rich world with other players to help or hinder them. Here’s the original trailer;

I’ve been playing World of Warcraft on and off since launch. My first character was a druid and, along with my friends from university, I took him to different areas of the world, completed many quests and eventually took on the, at the time, boss characters. As my time at university ended and I found myself starting my career and had less time to play WoW but every so often I found myself coming back to the game. Now I’m currently enjoying the latest expansion ‘Warlords of Draenor’ and the new content it has to offer.

The reason why I keep coming back is because I found the stories and the individuality of each hero so compelling, you really do feel that your character is an important part of the game and that you genuinely make a difference to the world that you’re playing in.

Here's my undead warlock Vrego, taking the time to take a selfie!
Here’s my undead warlock Vrego, taking the time to take a selfie!

Originally the game relied upon very well written story lines and dramatic world events but now in the latest expansion, ‘Warlords of Draenor’, Blizzard have mastered various tricks to make sure you feel like you’re at the centre. Take for example “Scenarios” these were originally group events which played like a normal Dungeon but were very story driven and were broken in to phases which focused less on dramatic boss fights and more on your character interacting with their surroundings. These “Scenarios” or something similar are used to provide single player experiences where dramatic or important events unfold and you are the only one who can stop them. You won’t see other players whilst they play out so it really is up to you and you alone!

Story telling is important to me because it’s what I enjoy about video gaming, a good story and the opportunity to feel like you genuinely make a difference is what makes gaming so compelling! WoW has a great story and a well refined way to deliver it, coupled with the fact that new stories are yet to unfold I’m probably going to keep playing WoW for some time.

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